Monday 10 October 2016

Testing out pose to pose with reference to a tutorial and using a pre created model and rig


I DO NOT OWN THE CHARACTER, MODEL OR RIG USED IN THIS ANIMATION
Animating pose to pose using a character created by someone else.

original Character created by Marvel 1963
Model and rig credit to ashwin_thegreat, Turbosquid, http://www.turbosquid.com/3d-models/free-ma-mode-cyclops-rig/1002988, Published February 5th 2016

     As promised, i used a rig, in this case one that i didn't create myself in order to practice pose to pose animation based on what i learned in the tutorial video here... https://www.youtube.com/watch?v=HPuU18wEf7s  by MegaBcoyle, published 2/2/16.

       This video used the idea of blocking and explained pose to pose animation and its uses. Having this in mind i used this model of cyclops from the X Men to create a fairly basic study into this method, a dance routine. This clip was five seconds long but has been slightly extended using premiere pro for the purpose of slowing the video down so the poses are clearer. There were a few slight issues in this animation which forced me to use step by step on a couple of frames to fix a deformation problem on the feet and there are some slight issues with movement on the feet due to this. Other than this though, i stuck to the routine of putting the poses on every 8th frame in order to time the poses better. The process seemed to work well as the poses can be clearly made out but work as a flowing movement as well. I found this to be an enjoyable experience and it was nice to look at all of the possibilities of movement thanks to the use of this rig. It was easy to see how pose to pose animation is less time consuming than step by step and the various technical reasons as to why many industry proffessionals use this animation method. I just used a playblast rather than a full render as well but i think that the animation is still clear. This study into the blocking process was helped by the tutorial video that I watched and it was a nice refresher on the topic. This has only been a quick animation as i am currently working on a storyboard for a larger project but i hope to revisit pose to pose in my animations in the future.

screenshots of the animation process.

       








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