Saturday 15 October 2016

Posing a character to convey emotions

Model downloaded from here:   http://www.turbosquid.com/3d-models/free-obj-mode-dummy/662719

Rigged by me using human IK auto rig in maya






The first image is of the character. Followed by poses of anger, "someone looking down on someone in an authoritative fashion", sadness and joy. I find these three emotions to be very expressive with the first one being a little vaguer but still clear to anyone who was to see them. The emotions can be made out without the need for facial expressions. This has helped with creating emotion without facial expressions and goes to show that body language does in fact make up a large part of a character's traits. I left the rig visible in most of these in order to highlight the basic shape of the skeleton and how this further breaks down the character's movements. The idea behind this exercise was to try and convey the emotions in a way that could work later for the semester project. In the next post i will look at an emotion in depth and learn more about it so it can be used later for my snake charmer animation.   

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