Wednesday 2 November 2016

Rocket animation

    This is my animation for the rocket.


https://youtu.be/4m7zAH7uPI0



The idea here follows that of the storyboard as the character attempts to dispose of a fly from the take off platform. The emotion expressed here is a combination of anger and frustration. As the animation starts, it is easy to see from the rocket's expressions that the character is already suffering from the presence of the fly. There is no audio here but i think that i managed to accurately convey the emotions through the non verbal communication such as the movement of the eyes, eyebrows and "arms". The fly had originally been harder to animate as i needed a lot of swift curves but now it seems relateable to the actions of the other character but there are still some small issues of speed here. This is noticeable also in the part where the character claps. The clap itself could be slightly faster in order to create more power and realism in the movement. The eyebrows and eyes are something that i really like though as i this the rocket's hatred can be clearly seen. The frustration does build as the animation goes on, to the point that he has a tantrum without actually taking any notice of the fly at all. This climaxes in the step by step slow out take off as the character accidentally launches himself into the air. Using the principles of animation such as exaggeration, anticipation and slow in, slow out worked well in improving the story understanding and the timing of the animation. Maybe the take off at the end could be slightly clearer but i think that it's better thanks to the use of the emotions and graph editor manipulation.    























Reference: Model and rig by Jason Theaker and Jordan Grant Hall

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