Friday 5 February 2016

Squash and stretch dinosaur





This exercise worked quite well. Using the graph editor to manipulate the timing aspect of the exercise, the animation looked better. The squash and stretch on the ball look good as they it hits the surface and deforms. The dinosaur works in some ways as the feet are even as the dinosaur rises after the impact but I think that the impact on the dinosaur doesn't have the right weight on it which slightly affects the timing compared to the ball. The realism of the springing motion that the dinosaur does adds momentum and motion to an otherwise lifeless character but even though this worked, I still need much more practice with the graph editor. This will come with time but currently the animation is quite good. There are a lot of subtleties that work such as the foot flick. Things like these add realism and weight to a character and make them work better within a three dimensional space.

THIS ANIMATION USES A RIG CREATED BY JASON THEAKER AND REFERENCES ANIMATIONS ALREADY CREATED BY HIM AS PART OF A LEARNING EXPERIENCE. I DO NOT OWN OR CLAIM TO OWN IT'S CHARACTERS

1 comment:

  1. animation is a good attempt however I feel that there isn't a hold when the bird hits the ground there is no anticipation also the legs go stiff around 0:04 the animation needs smoothing adding more fluidity to the action.

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